Description:

This is my first game made for my first game jam (GameDev.tv Game Jam 2022).

This project allow me to learn a lot of things.

To progress in the level and go to the exit, you must die.


Controls:

Move : Arrow key / WASD

Jump : Space

Pause menu : Escape


Credits:

Assets : https://www.kenney.nl/

Font : "Catamaran" designed by Pria Ravichandran

Update 1 :

- Add Sound and music 

- Add transistion between worlds.


Additional credits for update 1

Alive Music : https://freesound.org/people/InspectorJ/sounds/353032/

DeadMusic : https://freesound.org/people/DRFX/sounds/441286/

SFX : https://freesound.org/people/MATRIXXX_/sounds/402288/

https://freesound.org/people/se2001/sounds/518130/


Note :

I didn't knew if I'm allowed to do this kind of update for the Jam, so I kept the original submitted webgl version. And add a specific branch in GitHub for updates.

Download

Download
1 Life 2 Die (Source Code).zip 8.6 MB
Download
1 Life 2 Die - Update 1.zip 31 MB

Comments

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Cool art style and gameplay!

I wanna play more! Please make more levels and add music/sound :)

I played until the "to be continued".
I could tell at the title page that this would be a high quality game, and it is.
I really hope you keep making games to this standard. 

Thank you :)

I liked this very much. The concept is very nice. Very well done.

Can I give some advice?

The camera should not follow so strictly on the player. It gives me the feeling that the world is moving and not the player.

I would add some sounds and some transitions between the worlds to explain what's happening.

Also it would be perfect if the underworld and the world overlapped a bit with some transparency effect so that you have the feeling that you're in the same world but you can access different areas.

An idea also could be that when you die you continue in the same world as you are living, but since you are a ghost you have different abilities (like flying) and maybe a time limit to find the heart to revive.

Just some thoughts there. It was a great submission.

Thank you :)

I will try to take your advice in account, and polish these things.